Software Developer C++/Unreal Engine (3D Interfaces & Robotics UI)
Коротко
Develops, optimizes, and extends features in Unreal Engine (C++ and Blueprints), builds 3D user interfaces and dashboards for real-time machine monitoring, and · Needs: Bachelor's or Master's degree
Описание от работодателя
Software Developer C++/Unreal Engine (3D Interfaces & Robotics UI)
Zurich - Full Time - On-site / Hybrid
We are supporting an innovative technology company developing advanced real-time control interfaces for intelligent machines. They are expanding their engineering team and looking for a Software Developer with strong Unreal Engine and C++ experience to help build next-generation 3D visual dashboards for autonomous systems.
This role is perfect for someone who loves Unreal Engine and real-time 3D environments and wants to apply those skills beyond gamingto robotics, automotive-style dashboards, and high-impact industrial technology.
About the Role
You will join a multidisciplinary team working on a real-time 3D operator interface
used to monitor, control, and visualize autonomous machines. Instead of building entertainment games, you will design high-performance, game-engine-powered UIs for real-world robotic systems.
You will collaborate closely with other Unreal developers, C++ engineers, UX/UI specialists, and robotics teams to create interfaces that feel intuitive, smooth, and reliablesimilar to automotive digital cockpits or simulation dashboards.
Key Responsibilities
Develop, optimize, and extend features in Unreal Engine (C++ and Blueprints)
Build 3D user interfaces, HUDs, dashboards, and tools for real-time machine monitoring
Implement end-to-end features across the Unreal front-end and technical back-end
Ensure high performance through real-time rendering, shader/material optimization, and clean scene management
Collaborate with UX/UI designers to bring concepts to life with high fidelity and smooth interaction
Participate in architectural discussions and contribute to design decisions
Work alongside robotics engineers to integrate visual interfaces with live machine data
Maintain testing, debugging, and validation pipelines to ensure reliability in field deployments
Required Qualifications
Bachelors or Masters degree in Computer Science, Game Development, or a related field
Strong, production-level C++ experience
Professional experience with Unreal Engine (UE4/UE5)
Ideally 3+ years in game development, simulation, or real-time visual systems
Background building HUDs, GUIs, dashboards, or complex UI tools
Solid understanding of game engine fundamentals:
Rendering pipelines
Scene graph / actor-component systems
Materials & shaders
Experience working with Git
Excellent communication skills and ability to work within a cross-functional team
Fluent English
Nice-to-Have Skills
Experience developing automotive digital dashboards or HMI systems
Background in robotics , real-time control systems, autonomous machines, or simulators
Familiarity with Linux or Android development
Understanding of networked simulations, multiplayer architectures, or distributed systems
Exposure to CAD tools or 3D asset workflows
Strong interest in real-time performance optimization (CPU/GPU, memory, shading)
Who This Role Is Perfect For
Unreal developers tired of the gaming industry and looking for more stable, impactful, real-world work
Game programmers passionate about real-time visualization and wanting to move into robotics
Automotive HMI/dashboard developers who want to work with cutting-edge 3D interfaces
C++ engineers with strong graphics skills wanting to step into a game-engine-powered environment
Summary
This position offers the chance to work on high-impact real-world technologies while leveraging cutting-edge game engine development. If you enjoy building polished, immersive interfaces and want your work to contribute to the future of automation, this role will be exceptionally rewarding.