ui/ux designer for mobile F2P games
Описание от работодателя
Описание: UserWise develops a mobile Free-to-Play game based on a globally recognized entertainment IP.
Задачи: Own the overall UX quality and UI/UX discipline across the game; Translate game and product concepts into user journeys, flows, wireframes, and interactive prototypes; Resolve major interaction and usability questions before features move into Art and Engineering; Prototype and compare UX solutions before significant production work begins; Own information architecture, navigation, screen hierarchy, interaction patterns, usability, and player comprehension; Design experiences for gameplay, progression, onboarding, rewards, LiveOps, social features, and monetization; Identify UX problems through design reviews, prototypes, and playable builds; Follow features through implementation and work with Engineering to preserve design intent; Improve the Game Design → UX → Art → Engineering workflow; Establish reusable UX patterns, UI components, interaction standards, and documentation; Mentor and work alongside another UI/UX Designer while remaining directly involved in execution; Partner with the Art Director to define and evolve the visual language of the UI.
Требования: Senior or Lead-level experience designing UI/UX for shipped games; Strong shipped experience with mobile Free-to-Play games, ideally casual or mass-market titles; A portfolio demonstrating UX thinking and finished game experiences; Ability to turn complex game systems into simple, intuitive player experiences; Strong understanding of mobile interaction design, information architecture, hierarchy, readability, feedback, and usability; Experience designing F2P systems such as progression, rewards, FTUE, events, LiveOps, and monetization; Strong wireframing and interactive prototyping skills; Strong proficiency with Figma or equivalent modern product-design tools; Strong UI design fundamentals and ability to take work beyond low-fidelity UX; Strong product judgment and a proactive approach to solving experience problems; Experience mentoring or providing design direction to other UI/UX Designers; Experience collaborating with Game Designers, Artists, Engineers, Product Managers, and Producers; A strong portfolio is essential, including shipped mobile and F2P game experiences, user flows, wireframes, interactive prototypes, UX-to-UI evolution, and case studies; Nice to have: Familiarity with Unity-based game production, AI-assisted or rapid-prototyping tools.
Условия: Market-competitive compensation; Paid Time Off; Performance Bonus; Annual Performance Reviews; 100% Remote, flexible work with a small, experienced team.