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Rust Engineer

GlobalLogic15 дн. назад

Коротко

Designs and operates complex build systems for embedded products using Bazel, BitBake, OpenEmbedded, Make, CMake; provides embedded software architecture input · Needs: Bachelor's or master's in CS or equivalent; 2+ years in software development, architecture, API design, Linux systems programming; strong Rust and modern C++

Описание от работодателя

Job Description - Bachelor’s and/or master’s degree in computer science or equivalent - 2+ years in software development, architecture, API design and Linux systems programming - Strong experience in Rust - Excellent modern C++ programming skills - Strong experience with embedded build systems - Experience in designing, implementing, and operating complex build systems in both monolithic and multi-repository environments. - Experience in embedded systems engineering and embedded build tooling, including Open Embedded, BitBake, Bazel, Make, and CMake. - Strong communicator, describing issues and solutions to various audiences - Strong verbal and written communication skills in English - Bonus points for any background with SmartTV technology Job Responsibilities - Design, implement, and operate complex build systems across monolithic and multi-repository environments, spanning both Bazel and BitBake/OpenEmbedded build paths. - Build systems that bring together all components of a software product and enable it to function on the low-powered hardware found in embedded systems. - Provide embedded software architecture input to ensure released products work efficiently within storage, memory, and processing constraints. - Operate the build system in partnership with all software development teams, delivering feature enhancements and bug fixes for engineers who depend on it. - Interpret build system output to understand both the system itself and the development goals of the teams it supports, ensuring timely and accurate support. Department/Project Description We're looking for Software Engineer to help design, implement, and operate the build systems that bring together every component of Client's embedded software products — set-top boxes, televisions, and soundbar speakers — and get them running on resource-constrained hardware. You'll partner with software development teams across the company, shipping feature enhancements and bug fixes within the build system, and interpreting build output to keep every team unblocked.